-
When I use the following command to grab the trace,
**apitrace trace -a dxgi WGF11Filter.exe Filter\NoMip\Linear\1D:7383 -whql -logclean -logAll -textlog -progress**
an error is reported ,error in…
-
Hello HansKristian, can you help me with this?
Game: MSFS2020
runs fine via dxvk (dx11). Would be nice to have FSR2, though
Steps to reproduce: set renderer in game or via UserOpt.conf to DX12 "…
-
![image](https://user-images.githubusercontent.com/58871447/189696177-18b39b3d-b815-4fc7-a029-df1c90a2660c.png)
There was an error jumped out when I try to install alexander. I just delete that xival…
-
Got a bit of a feature request,
Would it be possible to add the Universal Windows Platform as a target platform?
Why I am asking -
Microsoft recently announced the [Xbox Creators Program](https:/…
-
[arcdps_lastcrash.log](https://github.com/Stahlbesen/GW2-Crash/files/11799165/arcdps_lastcrash.log)
-
Windowed-mode renders in super-widescreen, this can be seen clicking the top-right "square" maximize icon.
Full-screen and borderless also renders in super-widescreen making it unplayable.
Immorta…
-
### Important Information
Provide following Information:
- mpv version
mpv 0.36.0
- Platform and Version
Windows 11
- Source of the mpv binary
mpv-0.36.0-x86_64
https://github.com/mpv-…
-
### Describe the Bug
The global PCSX2.ini is giving the wrong value than what's on the GUI.
Global is at Borderless but the ini is saying `FullscreenMode = 2560 x 1080 @ 60.000000 hz`
### Repro…
-
When running the game I searched the handles it used. It uses the .dll file found only in Win/Sys32, no matter what I place in the game's directory it still uses the main one. But I noticed 2 things t…
-
I've downloaded the newest update of WacVR and since then the wacca led and touch does not work anymore. The wacca initialisation screen does give a success on wacca Led. But it does not light up in w…