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It would be nice to track what the commit hash was when we build an artifact. It would be handy if we could capture the current commit hash (first 6 or 8 chars is all) and store it on the target artif…
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Old ME5e module had slot for Vehicle handling but was unable to add click to roll feature and proficiencies on character sheet
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Configure skills is no longer working (custom-dnd5e and lib wrapper are the only modules enabled)
Name changes function, but altered skills no longer sort alphabetically by name.
![image](https://…
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**Description**
When attacking with a Weapon the character has Mastery with, it is listed twice in the attack card.
Possible cause: the Mastery is originally listed on the attack roll card, which sh…
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Originally in GitLab by @sohumb
I'd like to request foundry adjust its url scheme to something like a /static/ and /api/ split. This would make it significantly easier to host Foundry behind a revers…
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Foundry v12.331
DnD5e 3.3.1
Socketlib 1.1.0
Sciptlets 0.40
Hello, I've been having this error since updating to v12. It happens as soon as I load the world with this module activated. I have alr…
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After drag-and-dropping an item from an actor sheet onto the macro hotbar, you can no longer use the expand button and the item itself can start behaving oddly regarding rollData; I've had Rage lose i…
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**Describe the bug**
Spells HUD Element displays as `ITEM.TypeSpellPl`.
![ITEM.TypeSpellPl](https://github.com/user-attachments/assets/86102d8a-06f1-47a3-8b26-f60d02c5620e)
**Steps to reproduce**…
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For me the strongest use case for token action HUD is to manage large groups of tokens at once for the GM, and one little part is missing to make that the ultimate smooth experience.
Conditions.
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**Description**
When the chat log is "popped out" (by right clicking the log icon), RSR starts acting very strangely, rolling all dice twice.
**Steps to Reproduce**
1. Rightclick the chat log ico…