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If someone enters a dependency, the first time it is pulled it should save a hash of the zip in the game.project file. Then if they try to pull this exact zip link in the future and the hash is differ…
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I just got back into bl3 after the game was causing pc issues in the past, I downloaded this editor again today and nothing is saving no matter what I do, I selected my saves folder from the saves so …
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It looks like rigidity slider does a divide by zero to end up with ridiculously wrong numbers when it tries to move when there's exactly 0 MP left. This can be triggered with a very specific MP cost m…
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### Tested versions
- Reproducible in Godot 4.2.2.stable.
- Unknown for other versions.
### System information
Windows 11 23H2
### Issue description
I remember this happening a while ago and sto…
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I'm a neatnik when it comes to my inventory, so I like to have all the inventory slots together, not separated by blank, unusable spaces. NMSSE is great for that.
But for some reason, I'm not able …
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**Describe the bug**
If I install two mods A and B. both of them contained a same object named havC02, I can create both A.havC02 and B.havC02 in a map. and save it to a vmap file successfully. but I…
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**Is your feature request related to a problem? Please describe.**
Whenever I want to run the game or server launcher I must leave the editor and look for it inside the build folder.
**Describe th…
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**Version/Branch of Dear ImGui:**
Version: latest
Branch: docking
**Back-end/Renderer/Compiler/OS**
Back-ends: GLFW + Vulkan
Compiler: MSVC + LLVM
Operating System: Windows
**My Issue/Q…
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[weed]: (FILL THIS ISSUE THING OUT AS MUCH AS POSSIBLE)
[weed]: (OR ELSE YOUR ISSUE WILL BE LESS LIKELY TO BE SOLVED!)
[weed]: (DO NOT POST ABOUT ISSUES FROM OTHER FNF MOD ENGINES! I CANNOT AND P…
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This is a request to add controls to hide/show layers in the editor viewport. I believe this would complement their function in game, e.g. where a layer might represent the HUD elements in a game, hid…