-
We have a lot of images which are not 16:9, and a little movement wouldn't be bad for the slideshow either.
Implement movement along the longest edge if possible (you might need to do it on a separat…
fixed updated
11 years ago
-
### Summary
Via Vision Australia assessment: August 2024
Impact: medium
Note: DTA have a 90 day remediation period to address the identified issues within the audit, all issues must be resolved…
-
https://tthtlc.github.io/petal_add_epicycloid_explore.html
-
**Describe the project you are working on:**
LillyByte mentioned she had a hard time using the animation player in her project.
https://twitter.com/LillyByteGames
**Describe the problem or limi…
fire updated
3 months ago
-
### Already reported ? *
- [X] I have searched the existing open and closed issues.
### Regression?
No
### System Info and Version
System/Version info
```sh
Hyprland, built from branch main …
-
- [ ] suggest refinements @stanislavasal
**Two main comments:**
We need to change the containers that are currently styled only with borders because they are not very visible.
I think starting from t…
-
After I created a profile, I couldn't change the profile picture. Clicking on the image doesn't work even though there is animation suggesting that it is clickable. Using Chrome + Windows
![image](ht…
-
## Bevy version
0.12
## What you did
I'm a little late to the game upgrading from 0.11 to 0.12, I just did so the other day, and the animation workflow I'd been using no longer seems to work.…
-
### Version of OpenTTD
20241008
### Expected result
As is the norm these days, I am creating houses that orient to roads, and storing that orientation in the animation frame to avoid houses "rebuil…
-
## This is:
- Bug
## Specifications
- AOS version: newest
- OS: Windows
- Browser: Chrome
## Expected Behavior
Animation should trigger
## Actual Behavior
No animati…