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Hi @pfcDorn @hybridherbst
This one is rather a question. My use case now is to spawn multiple instances of same GLB in a scene. I'm using .Load() from GLTFComponent.cs in multiple game objects. It…
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1. Run script server with a clean history
2. Switch to the history page
Result: in the header there's continuously loading animation displayed
Browser: Chrome
https://jmp.sh/LEwknY5 - video
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I tried a lot, implemented all (really not heavy) loading stuff for list contents in separate loaders, but still: whenever I call showContent(true) or showMenu(true), I do not get a completely smooth …
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#### Expected behaviour
When loading a11y module and the markers are disabled, the marker should only be visible and animated on the currently hovered point so as it does when a11y not loaded.
###…
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A feature request! :)
When the next/previous page button is clicked, the ready state should become false and then revert to true once the subscription has been made. This will help in showing a "loadi…
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[Marketplace]()
Tested on https://github.com/xenia-project/xenia/commit/c43ccc073da10fcf2ba43c4f90746cbc9b26880d
# Issues:
Shows a little loading animation then crashes.
# Log:
[xenia.zip](…
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## Motivation
When animating the map, it's possible to create a scenario where tiles are repeatedly requested but never cached:
For example, when repeatedly animating back and forth between z7.5…
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please add settings to hide "white +" squares, is bad for dark theme, maybe an very dark square? Also setting to disable animation when loading.
ghost updated
5 years ago
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In scenarios where users encounter long-running operations (like extensive document searches or data processing tasks), there's a need for effective visual feedback mechanisms. This issue aims to addr…
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Viki plays the 3 second non-skipable Viki banner clip that every video has.
But it doesn't play the content right after that. It just keep on loading (I can only see the spinner animation).
I checke…