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Hi,
I found out the performance is noticeably lower (specially with the Quest) since A-Frame Version 1.0.x vs. 0.9.2
I also tested with the Vive and Firefox, the same, lower performance. Unfortuna…
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I thought I'd open the discussion about this here.
I can imagine my project working with hand tracking, except for my need for smooth (_non-teleporting_) artificial locomotion.
Currently I use t…
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**Describe the bug in detail:**
Overlays frequently crash in VRChat whenever I try to interact with them
**Steps to reproduce the behavior:**
Play VRChat and try and use some other windows
**O…
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Is this possible through configuration file?
There is no option available and also no information in Wiki...
Regards
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Originally opened by [@brycelynch ](https://github.com/brycelynch)
When enabling pixel streaming plugin in 5.2 and launching a stream with HMD enabled, the stereo convergence rendered in headset is…
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Hi! I'm wondering how this particular problem might be fixed:
![alvr client quest-20220428-165856](https://user-images.githubusercontent.com/102096195/194473457-6e4e3097-d9aa-4d8f-a65d-2e7cbcca155…
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When I Launch BeepSaber on my Quest 2 it is just a black screen.
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Termux is awesome, when combined with a foldable bluetooth keyboard. It becomes a full workstation powerhouse on the go.
Except the screen size is still tiny for code editing even on a Nexus 6p. The…
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It's possible that this is my fault!
SteamVR and Oculus Touch Controller.
Is there a way to check communication between Oculus, SteamVR and Beatsaber? So i could provide more information.
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## Describe the problem
Graphics Tools should supply a tool to help magnify the screen in stereo rendering contexts.
![image](https://user-images.githubusercontent.com/13305729/177663943-8d9bb5…