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```
It seems slow on Windows compared to Linux with Mono.
```
Original issue reported on code.google.com by `der.ag...@gmail.com` on 10 Oct 2011 at 1:03
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```
What steps will reproduce the problem?
1. Run UnitTest
2. sfFont is null
Reverting the changes made to SFML.cs in r102 and removing the "mono bug
workaround" in the same file fixes the sfFont be…
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Hey bruno and migx community,
I have just programmed a pagetitle resource renderer based on id. Very useful if you want to use a dropdown menu with the id of the resource as the value in a key|| valu…
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```
It seems slow on Windows compared to Linux with Mono.
```
Original issue reported on code.google.com by `der.ag...@gmail.com` on 10 Oct 2011 at 1:03
-
```
What steps will reproduce the problem?
1. Run UnitTest
2. sfFont is null
Reverting the changes made to SFML.cs in r102 and removing the "mono bug
workaround" in the same file fixes the sfFont be…
-
I am still learning Xamarin so please be patient. How do I get this control to work with Android and iOS renderers? I am getting casting exceptions when I try to use your control when it is within ano…
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```
Separate all rendering code into one package and write all glue code needed for
it to work as a separate unit traversing the Scene Graph.
Try to make the Scene Graph produce series of Rendering …
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Hey guys,
I have a question. Is it possible to add on click events to directionsRenderer? I want to trigger another component outside the map when the marker is clicked, but can't find a way to do i…
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As can be seen in the propgrid sample, the check mark of a `wxBoolProperty` looks sharp at 100% DPI scaling but blurry at 200% and 300%.
![wxBoolProperty-check-mark-100-200-300-DPI-scaling](https:/…
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This might be easier than continuing to improve the hand-rolled video player.