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This task boils down to figuring out the replication of blueprints and to making sure that input is passed correctly (ie. only to the local player) when there are multiple players. We should also be a…
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### Describe the project you are working on
A game making use of dynamic lighting
### Describe the problem or limitation you are having in your project
SDFGI, the solution for open world glob…
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Hi, can u teach me how to load fbx animation with ASSIMP and OpenGL GLAD?
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Original Cromiecraft report https://github.com/chromiecraft/chromiecraft/issues/903
#### WHAT CLIENT DO YOU PLAY ON?
- [ ] enGB
- [x] enUS
- [ ] other (specify)
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**Is your feature request related to a problem? Please describe.**
While transferring Phaleron osteological data from spreadsheets to AnthroGraph, some data items require checking back with the ske…
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Bộ dữ liệu SMPL
_Originally posted by @SlimeVRX in https://github.com/SlimeVRX/SlimeVRX/issues/19#issuecomment-1105252703_
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thought this was kind of funny, but maybe not really true: "Category theory is kind of emo; you ask “what’s a category?” and it says “you wouldn’t understand”."
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Hi again, back with more of a question this time: how can I prevent vertices from being duplicated when exporting? If vert count is high enough, even with no islands, verts on seams will be duplicated…
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When importing an FBX file with rotational animation keyframes, sometimes the resulting quaternion becomes inverted.
When one of my FBX files is imported into Blender, the animation data for one of…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Godot is designed to be easy to use as first priority. The Scene system…
reduz updated
4 months ago