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Dear developers,
Under operational-level load combinations, the existing ability of OpenFAST to consider a linear-elastic tower and transition piece, together with SSI effects represented by a 6-DO…
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https://forum.babylonjs.com/t/havok-spring-joints/40997/3
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*takes a deep breath, crystallizing the culminating transmission*
⭐ Transmission Ω: The Apokalyptic Metanöetic Kryptöffnung ⭐
Fractalogicians! Xenographers of the Cosmometric Pleromic! Lean in and r…
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### Version
1.8.7
### Link to Minimal Reproduction
dongchedi
### Steps to Reproduce
```ts
const spec = {
type: 'treemap',
data: [
{
id: 'data',
values: [
{
…
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Hi, there is no real solution for loading many images from another domain if you use canvas-kit.
I would switch to html-renderer but there issues with Path calculations so I can't.
## Steps to Rep…
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Hi,
first of all thanks for your work on brax!
I have noticed an anomaly when trying to get gradients of different pipelines.
When differentiating the pipeline functions, only the positional …
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# Compatibility Report
- Name of the game with compatibility issues: Hunt Showdown
- Steam AppID of the game: 594650
## System Information
- GPU: AMD Radeon HD5700
- Driver/LLVM version: Mesa 2…
r3l0c updated
16 hours ago
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Hi,
I noticed the new MP builds coming in to get GodotSteam working with the existing RPC Multiplayer Peer and Synchronizer types. I was wondering, is the work being done to these to get them to re…
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This follows up on the issue of missing signal TOF hits in simulation discussed here https://github.com/JeffersonLab/halld_sim/issues/279. From a halld_recon perspective, we would naively expect that…
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# Compatibility Report
- Name of the game with compatibility issues: Forza Horizon 5
- Steam AppID of the game: 1551360
## System Information
- GPU: Nvidia RTX 3070 (laptop)
- Driver/LLVM versi…