-
### Minecraft's Version
Client: 1.19.2
Server: git-Paper-142 (MC: 1.19.2)
System Info: Java 17 (OpenJDK 64-Bit Server VM 17.0.4.1+1) Host: Mac OS X 12.6 (x86_64)
### Plugin's Version
v202…
Aeyos updated
2 years ago
-
Like #40 but for the chess piece "Classes" - including graphic detail "cards" to show them and their abilities that we can use for documentation and help in-game. SuperSnark already working on it
Mig…
rzats updated
2 years ago
-
Example: https://mila.quebec/en/publications/
It would be nice to reuse the same code as in the Mila website. Not sure if that's 'easily' possible via RTD
-
[Latest Proposal](https://github.com/ziglang/zig/issues/943#issuecomment-386458021)
----
Zig needs to make it so that people can effortlessly and confidently depend on each other's code.
~Dep…
-
I am a long time programmer, but new to Unity. So sorry if this is a dumb question.
I am trying to load VRoid characters into Unity and animate them (create a little movie, like MMD but in Unity.)…
-
**Godot version:**
3.0.1, but the issue is present in 3.0 as well
**OS/device including version:**
Ubuntu 17.04, gpu: GTX1060
**Issue description:**
I noticed that rarely in my game some elem…
-
I have used your source code to build some BDE prediction. But it is cost too long. The main reason we believed is that you should make some additional import by local method only to boost up loading …
-
> (or maybe . ) means strong and forces future tags to nest
leading . makes week and nests under last non-weak
[stuff] is defined in context
```toml
[]
color = "black"
[name]
…
-
## 📚 Documentation
Hello folks,
After some initial discussion with the documentation working group, and checking the current state of the documentation for napari (including the content in this …
-
### Feature description
Tetra GUIs reflect the modular nature of tools and materials, but this leads to GUIs where I find myself performing lots of clicks on nested menus and descriptions. Given th…