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Terasology
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LightAndShadow
Light & Shadow is an experimental game type set in a quirky Alice in Wonderland inspired setting
Apache License 2.0
8
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22
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refactor: component field visibility public
#259
jdrueckert
closed
11 months ago
0
chore: remove unused `Behaviors` dependency
#258
jdrueckert
closed
2 years ago
0
chore: remove unused dependency on Pathfinding
#257
skaldarnar
closed
2 years ago
0
feat: implement state machine to model game state
#256
skaldarnar
opened
2 years ago
1
chore: move CombatSystem deltas from LaSR to LaS
#255
jdrueckert
closed
2 years ago
0
fix: prevent npe on player death by thrown spear
#254
skaldarnar
closed
2 years ago
0
feat: add in-game shop in pregame phase
#253
jdrueckert
closed
2 years ago
1
fix: NPE while using kill command on platform
#252
ujjman
closed
2 years ago
1
game crashes when we try to kill the player by spear
#251
ujjman
closed
2 years ago
1
feat: making players invulnerable before game round starts
#250
ujjman
closed
2 years ago
0
removed all weapons from starting inventory and made weapons purchasable
#249
ujjman
opened
3 years ago
0
Move Items from Starting Inventory to In-Game Shop
#248
jdrueckert
opened
3 years ago
0
Integrate Towers into Light & Shadow
#247
jdrueckert
opened
3 years ago
0
Revive Light & Shadow Staffs
#246
jdrueckert
opened
3 years ago
0
refactor: merge las and ligthandshadow pkgs into lightandshadow pkg
#245
jdrueckert
closed
3 years ago
1
fix: repeated pregame phase
#244
jdrueckert
closed
3 years ago
1
Crash when jumping from fool's platform
#243
jdrueckert
closed
2 years ago
4
fix: don't update kill statistics if player died of own account
#242
ujjman
closed
2 years ago
3
In-Game Gameplay Instructions/Help for Players
#241
jdrueckert
opened
3 years ago
3
added support for journal module
#240
ujjman
opened
3 years ago
0
Journal integrated with gaming instruction's screenshots
#239
ujjman
closed
3 years ago
0
feat: extend dialogue with fool to explain gameplay
#238
ujjman
closed
3 years ago
1
chore: fix checkstyle findings
#237
jdrueckert
closed
3 years ago
0
feat(gestaltv7-eventsystem): Migration Event and @ReceiveEvent to gestalt's
#236
DarkWeird
closed
2 years ago
0
fix: coinciding-keys
#235
ahv15
closed
3 years ago
0
Crash in PlayerDeathSystem while trying to update statistics
#234
skaldarnar
closed
2 years ago
2
fix: Destroy magic barriers and make players vulnerable on headless servers
#233
ahv15
closed
3 years ago
0
refactor: clean up Score system
#232
ahv15
closed
3 years ago
0
feat: damage multiBlock Structures
#231
ahv15
opened
3 years ago
0
feat: use cards for defense
#230
ahv15
closed
3 years ago
0
feat: face opponents base on spawn
#229
ahv15
closed
3 years ago
1
feat: implementation for economy
#228
ahv15
closed
3 years ago
1
fix(ecs-gestalt): Migrate Components to gestalt's Components.
#227
DarkWeird
closed
3 years ago
0
feat: use item activation (right click) for magic staff
#226
skaldarnar
closed
3 years ago
1
feat: add in-game statistics screen
#225
ahv15
closed
3 years ago
0
refactor: split restart system
#224
ahv15
closed
3 years ago
0
fix: move block caching out of static initializer
#223
naalit
closed
3 years ago
0
fix: increment score only when player drops flag at home base
#222
ahv15
closed
3 years ago
0
refactor: add documentation
#221
ahv15
closed
3 years ago
0
refactor: remove incorrect usage of cc
#220
ahv15
closed
3 years ago
0
feat: add pregame phase
#219
ahv15
closed
3 years ago
0
refactor: remove unused code
#218
ahv15
closed
3 years ago
1
refactor: merge separate components that indicate flag's team
#217
ahv15
closed
3 years ago
0
fix: update surfaces facet to prevent tree's in certain locations
#216
ahv15
closed
3 years ago
0
fix: allow death due to fall damage and make the player face the opponents base
#215
ahv15
opened
3 years ago
0
fix: non-deterministic inventory and empty respawn inventory
#214
ahv15
closed
3 years ago
0
refactor: move flag logic to FlagAuthoritySystem
#213
ahv15
closed
3 years ago
0
Fix dependency issues due to components
#212
ahv15
closed
3 years ago
0
Models are facing the wrong direction
#211
jdrueckert
closed
3 years ago
1
refactor: Removing unused code
#210
ahv15
closed
3 years ago
0
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