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I'm specifically curious if re-processing datasets will be faster.
Are there Word Types that are/aren't CUDA accelerated?
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Hi! Thank you for releasing this wonderful dataset. The intro of README says this dataset "includes dense per-pixel semantic instance segmentations and complete camera information for every image", bu…
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Hi there
Looks like I've bumped into an issue with the `min_dist_single` method in `trimesh.collision.CollisionManager` class where the method is ***not*** returning the minimum distance.
I've a…
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Thanks for the nice work! Is the code for computing the scene flow already in the codebase? If not, could you please share a short snippet of how you've computed the scene flow? Thanks!
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It would be really nice to have a more complete set of tutorials/samples to work with.
E.g. None of the samples use Geometry Instancing,Indirect Buffers.
From the Vulkan/Metal docs it is also not …
geoeo updated
4 years ago
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I think I found a way to represent pretty much every connected mesh (whatever you'd actually call that) as a patch. Use the following Blender operations on the scene with the specified settings:
1. L…
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This meta-ticket collects tickets which are related to implementing new properties and features of polytopes.
- #10777: Make CombinatorialPolyhedron a base class for polyhedra/lattice polytopes/con…
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Hi, thanks for releasing such great work! I am testing the provided model on the Hypersim.
However, I found the accuracy is not very good. Therefore, I want to have a verification with you: **if th…
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_Please use the following template to help us solving your issue._
## Issue Details
_Describe your issue. Please be specific (compilation error, runtime error, unexpected behavior, wrong results…
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This is a feature of 3delight my studio uses a lot, so I am implementing it in
the DSO right now. I just thought a lot of people would be happy to have this
option in the next release of the rep…