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### GregTech CEu Version
2.5.0
### Modpack Used
GT comunity pack 1.5.0 (latest)
### Addons Installed
gregicality multiblocks 1.1.6 , also have the shadertech resource pack (it shouldnt affect res…
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### Your GTNH Discord Username
yamikami_sama
### Mod Version
1.0.0-alpha40
### Java Version
Java 1.8.0_411
### Graphics Card Vendor
NVidia
### Bug Report
Some textures seem …
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Hello everyone! I'm willing to design a reinforcement-learning-based controller for the blade pitch angle. For the states' definition, I need the wind velocity at each timestep, and I'm using an FF bi…
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Dear @YingyiLiu,
I am trying to create the WAMIT file required for the [IEA 15-MW Monopile Wind Turbine](https://www.nrel.gov/docs/fy20osti/75698.pdf) using HAMS and I am facing some issues.
The ste…
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### Is there an existing issue for this feature request?
- [X] I have searched the existing issues
### Is your feature request related to a problem?
When using a Spektrum Rx, Kingtech turbine telem…
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### Checked for existing issues
- [X] I have checked for existing issues, and have found none.
### Tested latest version
- [X] I have checked that this occurs on the latest version.
### GregTech C…
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In TurbSim, the location and extent of the full-field grid is set based on input parameters HubHt, GridHeight, and GridWidth. Together with the wind profile, the HubHt is used by TurbSim as the refer…
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Large Areas in the map have no power after loading the game. Currently have 4950 generated and only consuming 991.
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### Describe your suggestion
Disable all the new stuff that Immersive Tech added, wich wasn't in the old port previously.
### Why would you like this added/changed?
There are a bunch of power gener…