-
Currently, as far as I know, the only thing that prevents bigger maps than 64x64 is the rendering part.
This could get some improvement, like chunks which are not visible for the camera shouldn't b…
-
![Screenshot 2024-04-19 at 16.31.26.png](https://raw.githubusercontent.com/ThatGirlJam/pe/main/files/c34a8200-d7d2-4dd2-b831-729b15aee744.png)
If I edit a menu item's name, eg here from cupcake to mu…
-
```
Because your system has a hard requirement to use the new test runner, it will
be unusable in our Continuous Integration environment without having to go back
and write a custom parser or mergin…
-
Suppose you have
```
ANIM_trans_begin dref1
ANIM_trans_key 0 1 0 0
ANIM_trans_key 0 1 0 0
ANIM_trans_end
```
This is really a static animation - neither dataref values nor locations actuall…
-
```
Because your system has a hard requirement to use the new test runner, it will
be unusable in our Continuous Integration environment without having to go back
and write a custom parser or mergin…
-
Adding multi-tenancy (single database) to an application is a complex process that requires changes at nearly every level of the application. By baking this into Coalesce we could have the framework h…
-
I can't bookmark that. What to do?
Nutik updated
8 years ago
-
## Ingredients
- 1 cup of buckwheat flour or regular all-purpose flour
- 1 cup of soy cream
- 1 tsp of paprika
- Salt & pepper
### Sauce/Glaze
- 1 tsp corn starch mixed with 1 tsp water
-…
-
Hello Daniel,
I was just wondering what would be the main challenges to port this to the official Blender build?
I am a gamedev and I think that to be able to bake PBR maps is an essential feature…
-
it should have "bake all " option to bake everything
another one is "bake from view"
which is little tricky , here are the steps to make it possible
1- add new uv to object ( Project From Vie…