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7.6.0.15 bc behavior persists on 7.7 cs and 7.7 bc.
To Reproduce:
```
#lang racket
(struct y ([x #:mutable])
#:methods gen:equal+hash
;; normal equality
[(define (equal-proc a b rec)
…
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### Description
I want to run a container in some phase of the Maven build, to do something and then exit - before the next Maven task runs.
I have a Dockerfile and verified that if I build an ima…
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Hello,
I am trying to get a minimal working of web gazer up and running for a project, but unfortunately have hit a brick wall.
I've added the web gazer library as a script on the website and a…
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- [ ] 1. Character can phase trough slope-to-slope passages, even if it should not fit trough.
![phase1](https://cloud.githubusercontent.com/assets/7596025/17646423/1f8e1efa-61d1-11e6-9bca-708c65704e…
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### Godot version
4.0.alpha,custom_build [3b57c2ce6]
### System information
Linux 5.17.2-arch3-1 x86_64
### Issue description
I have A CharacterBody3D that reparents to a long-distance …
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Reported in #3490
In the plugin SofaDistanceGrid, in the example ```/applications/plugins/SofaDistanceGrid/examples/DistanceGridCollisionModel.scn```
https://github.com/sofa-framework/sofa/blob/f…
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Would be great to render addr:flats.
This would be useful for:
a) Navigation, especially with longer buildings: https://www.openstreetmap.org/#map=18/56.89848/24.08783 .
b) Advertising OSM and Orga…
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**Version (k3OS / kernel)**
k3os version v0.20.7-k3s1r0
5.4.0-73-generic #82 SMP Thu Jun 3 01:19:50 UTC 2021
**Architecture**
aarch64
**Describe the bug**
Issues with establish…
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### Describe the project you are working on
A 2D isometric pixel art game which uses Godots 2D light and shadows features.
### Describe the problem or limitation you are having in your project
…
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```
The indexer should recognize moved files. This can be done in several ways.
The best way should be to look for files with same artist, album and title
and check if any of them are unavailable.
```…