-
```
Hey,
until recently you used the data that came from javascript directly. This
was very clean and extended functionality in many ways not conceived by the
original flot creators.
For example, I m…
-
```
Hey,
until recently you used the data that came from javascript directly. This
was very clean and extended functionality in many ways not conceived by the
original flot creators.
For example, I m…
-
Hi @cdgatenbee,
Thanks for creating VALIS - proving incredibly useful in my large format slide analysis.
I have some questions I was hoping you could help with to see if I can improve outputs.
…
-
With Symbols is it possible to configure svg-sprite to extract all the gradients <linearGradient> (etc) into a <defs> block -- or will I need to use Cheerio for that?
-
Hi, thanks for the great project!
In the shader code in tonemap.glsl, tonemap is applied to all pixels, which is not correct if a constant background color is desired. See the effects below:
Wit…
-
Is there a way to add a uniform (accessible to shader) other than canvas["something"]? I have to make it only for InstructionGroup or PushMatrix so it is specific to one Mesh (because I am working on …
-
Checklist
- [X] ``evaluator/evaluator.go`` ✅ Commit cf3a120
- [X] `evaluator/evaluator.go` ❌ Sandbox failed so I made additional changes
- [X] `evaluator/evaluator.go` ❌ Sandbox failed so I made …
-
```
Hey,
until recently you used the data that came from javascript directly. This
was very clean and extended functionality in many ways not conceived by the
original flot creators.
For example, I m…
-
I would like to know how to use it elegantly in Nuxt3 instead of taking a compromised approach to using。Thanks!
-
I am huge fan of your work and creative thinking!
The provided example works perfectly. Unfortunately my own datasets and pipes are processed excruciatingly slow. I am wondering how I could pimp th…