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When I try to run 3Dmigoto with OpenXR Toolkit in Elite Dangerous, I get the error message:
The procedure entry point D3D11On12CreateDevice could not be located in the dynamic link library C:\Progr…
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Just pulled down f5d6b8a to have a look.
Built in VS 2019 - with Release configuration, no errors.
Copied in VulkanDrv.dll and VulkanDrv.int as directed, set up UnrealTournament.ini also:
On s…
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### Important Information
Provide following Information:
- mpv version: mpv-dev-x86_64-v3-20220909-git-d433c5d
- Windows Version: Windows 10 21H2
- Source of the mpv binary: shinchiro winbuild r…
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Request.
It's trivial to figure out the way because ID3D12CommandQueueDownLevel presents a backbuffer to a window directly. Calling ID3D12CommandQueue.ExecuteCommandLists (to emulate D3D1211On7 sampl…
ghost updated
2 years ago
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This game has a Pre-launch screen for Controller/Resolution selection. This Pre-launch screen works fine.
Once the game is launch the entire screen turns black, however the music of the game runs fin…
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I switched libs to SharpDX v4.0.1 and had to add this pragma in Mp4VideoWriter.cs:
using SeeingSharp.Util;
// Some namespace mappings
using D3D11 = SharpDX.Direct3D11;
using MF = SharpDX.Media…
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```
UBOs still have a few issues for complete support:
* inactive UBO members should be pruned from the active uniforms list
* there's an open ticket on Khronos to see if we must support uniform bu…
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The following passage is currently duplicated in chapters/cmdbuffers.txt and chapters/VK_NV_win32_keyed_mutex/keyed_mutex_submit.txt.
> When submitting work that operates on memory imported from a …
leino updated
3 years ago
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## Description
When mouse grab is released, the mouse cursor re-appears, but if you have multiple screens it will not be able to leave the current screen until you can focus a window besides RetroA…
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### Describe the Bug
In 007 - Everything of Nothing, when driving the Porsche Cayenne, you can press a button to cloak the car, making it invisible. In software mode, it works, but in hardware mode (…