-
## Current Situation
At this point, geometry is defined for `Surface` and `HalfEdge`. But the geometry defined for `HalfEdge` doesn't actually belong there:
- `path` defines the geometry of the …
-
Just a placeholder issue for people to leave feedback
-
I suppose this should go in the "maybe someday" category as we have a lot of other things to worry about.
Apple and Microsoft have both released separate formats for fonts with multi-color vector gly…
-
This may be obvious, but I was a little surprised by how much slower geometry creation is on large IFC than on small IFC. I expected that the total conversion time would be greater, but I'm finding th…
-
Leave below as comments your memos that grapple with the topic of Policy Responses to Existential Crisis inspired by the readings, movies & novels (at least one per quarter), your research, experience…
-
### Describe the project you are working on
Godot C# bindings
### Describe the problem or limitation you are having in your project
For the past weeks, I've been discussing with several Unity…
reduz updated
1 month ago
-
### Description
I work for Amazon Retail Product search and we are using Lucene KNN for
semantic search of products.
We recently noticed that the hnsw graphs generated are not always strongly
c…
-
In (https://github.com/WebAssembly/meetings/blob/main/main/2020/CG-09-15.md), the EH proposal was changed to remove exception packages as first class values. Since that time, this proposal was advance…
-
Just wondering if you are planning to add FOC and torque mode like the Eferu project, or if you know of any FOC algorithm implemented for the GD32F130C8T6.
If not, I might want to try "merging" you…
-
Hi,
I wanted to update deformation. I ran the script below in `flash.wustl.edu:/mnt/donghoon_030/20170412`
```jl
using JLD
using Images, Unitful, FixedSizeArrays, JLD, AxisArrays
using BlockRegis…