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What needs to be done
- [x] GPU plugin support for mac (done by @Adam-) - This was done by omitting support for compute shaders to go around the issue of requiring OpenGL 4.3+ (as macOS do not suppor…
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This crash happens to one of my mates whilst trying to launch the game.
I have the same pack it doesn't happen to me. He is on MacOSX.
Log: https://pastebin.com/Yka8Whst
Pack: https://www.curse…
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Hi,
Thanks for this project. :)
I'm building a [Pure-Data](https://github.com/pure-data/pure-data) external that holds **wsServer**. So far it works fine on Linux and Windows but I'm having a st…
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## Version of OpenTTD
1.9.3
## Expected result
If the game is set to fullscreen, the underlying OS should not get into the way while playing
## Actual result
If I get too close to the upper o…
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Bug Report
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Environment
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* **FreeOrion Version**:04.10+ Build 2021-03-30.02bef43
* **Operating System**:OpenSuSE LEAP 15.2 current patches.
* **Graphic card used**…
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Hi,
I am on a multi-monitor setup running a fairly vanilla 64 bit Ubuntu 20.4.3 LTS, with X11 as the windowing system. I have two monitors but GetNumVideoDisplays() always return 1. If I then use …
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Hi,
I've tried using the C++ SDK with Unreal however I am receiving link errors when packaging my project.
It seems the library is missing symbols for armv7.
I used the following cmake command line…
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Bug Report
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Environment
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* **FreeOrion Version**: 02bef43037347a9c4624616be4a122231dc83db6
* **Operating System**: Gentoo Linux AMD64
* **Graphic card used**: NVID…
o01eg updated
3 years ago
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#### General troubleshooting steps
- [x] I understand that [if I ignore these instructions, my issue may be closed without review](https://github.com/Homebrew/homebrew-cask/blob/master/doc/faq/clos…
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Since there are [obstacles](https://github.com/ShieldBattery/ShieldBattery/issues/665) preventing installation of the full-flavored client on wine,
maybe there is possibility to get a stripped-down c…