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I use this tool to update the mods on my server, however I've also manually added skins to the skinsdb mod, and every time it updates, it erases all the custom skins. If possible it would be lovely to…
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The latest update, (f887d5b) seems to have broken `VFESpacer_Empire.xml`.
```
[Vanilla Expanded - Royalty Patches - Start of stack trace]
Verse.PatchOperationReplace(xpath="/Defs/RoyalTitleDef[@Par…
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can you add a feature that lets you import and export the currently selected mods as a json file or something
zivoy updated
2 years ago
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Bob's Mods already adds a toolbelt-2 addon (though his is cheaper oddly). Depending on the mod loading order between this mod and `boblogistics` it may or may not be applied. To fix this if you put …
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I'm not good at the JSON-programmer-thingy but I think I got it right, at least online parsers don't yell errors at me. And neither does the program. I made sure I downloaded the v1.0.0-cli-beta2 rele…
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If I try to update a mod or do a 100% replacement NMM is forced to close. There is the text of the log.
Trace file has been created: TraceLog20200825163426.txt
Mod Manager Version: 0.72.1.0
OS v…
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Plugins without any `MAST`ers set will get removed from the load order by the engine (at least `Fallout4.exe`, haven't tested with others). As such it might be nice for LOOT to show a `warn` or `error…
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I also looked to see if i could change the location but in properties, it doesn't have the option to change location.
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I'm getting the following errors when installing. It is unclear from the instructions what to do to fix this. I am unable to find these patches on the nexus.
[FATAL] (Wabbajack.Installer.StandardIn…
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**Context on the current state**
Currently, the CostCalculator mod (or more precisely ModUtils) has pre- and post-inject functions around the function `Eco.WebServer.Web.Startup.SetupStaticFile(IAppl…