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I was playing a game today but I couldn't get the ferries expansion to work properly
do you know if the scripting for that expansion works correctly?
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sync rinkeby net finished but return zero;
version:
```sh
geth version
Geth
Version: 1.8.19-stable
Git Commit: dae82f098570e15d44584f0d7f350713f4774727
Architecture: amd64
Protocol Versions…
toknT updated
5 years ago
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## Eth2.0 Implementers Call 2 Agenda
### Meeting Date/Time: Thursday 2018/8/30 at [14:00 GMT](https://savvytime.com/converter/gmt-to-germany-berlin-united-kingdom-london-ny-new-york-city-ca-san-franc…
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**Nitpicks/readability**
1. "PoW main chain" => PoW chain
2. Run a spell checker (e.g. "rocess" => process, "parents block" => parent block)
3. Be consistent with American vs British English. E.g…
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Hallo Ladys and Gentleman,
as already dispalyed in the issue name, you can see that I need a bit of help for the new function IV.
For those who are not familiar with the topic or former issues abou…
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After a very long and interesting discussion https://github.com/official-stockfish/Stockfish/pull/1804#issuecomment-445429885 I think it's time to summarize in quantitative way what people have found…
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1. Assume centralized operator model.
2. We have 'priority request queue' on chain. Operator is obliged to serve it.
3. If operator fails to serve a request for N blocks, then we have a proovable da…
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I find Godot's random number generation methods to be somewhat lacking.
I think for a game engine, there should be more random number generation methods built-in.
It would be nice if Godot impleme…
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Cleaning out some github bug notifications in my email, I saw one related to #4 and rxtx not being properly supported in ADTPro proper at the moment. Let me define the problem a bit and maybe you'll …
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Hi there,
```
version : geth-linux-amd64-1.8.17-8bbe7207
cpu : 2
memory : 4G
```
```
syncing: {
currentBlock: 6486152,
highestBlock: 6486262,
knownStates: 170795549,
p…