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```
What steps will reproduce the problem?
homunculus not attacking and using skills on players in pvp & woe
What is the expected outcome? What do you see instead?
homunculus just there doing noth…
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Was it an intended to change how FurC's constants are accessed? LibPrice is throwing errors now,
This is how LibPrice currently uses FurC,
```
local func_table = {
[FURC_CRAFTING] = self.Fr…
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is it possible to disable the knockback checks? i have disabled all cancel's in the pvp part but it still blocks quite many hits
plugman disabling ncp fixes it
Wqrld updated
5 years ago
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### What client do you play on?
enUS
### Faction
Both
### Content Phase:
70
### Current Behaviour
Ive been wondering this for many days but i think some npc´s walking route paths been broken, s…
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Because we provide one universe, having global game rules in setting is better than letting players choose their own game rules.
Global game rules can be edited in config.json
The most important edi…
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i am developing a realtime pvp with speech recognition.
I tried this plugin. i like it,
but now can use keyword and grammer only, how about lm?
And will you implement the training process into ue4?
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### 1. Current Behavior
#### 1.1. Description
PVP pets can currently be sheeped for the full PVE duration with no chance to heartbeat resist
#### 1.2. How to Reproduce
1. Make a …
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Cap it at 100 ? Or just for PvP atleast because 650 axes is insane. And Cap is needed to stop the game from breaking.
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Ideas from the level 4 here (we don't use them all) https://github.com/MinetestForFun/server-minetestforfun-skyblock/issues/32
#### [Level 5] New nodes/features we want in quests
- At level 5, can u…
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**Description:**
Every artifact weapon spell (like http://www.wowhead.com/spell=205545/odyns-fury , http://www.wowhead.com/spell=205495/stormkeeper) randomly disappears (not always) from spellbook …