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Hi, I"m having the same trouble now as this fellow had in 2021: https://github.com/BepInEx/BepInEx.ConfigurationManager/issues/29
Any suggestions?
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Although my app works on Unity, it is not working when I build it on the Magic Leap device.
I have these errors in mldb:
```
Plugins: Couldn't open /package/bin/liblsl64.so, error: dlopen failed:…
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Does anyone have a good makenote substitute/workaround? I've implemented my own versions of this that act perfectly fine within Pure Data, but don't function correctly inside Heavy's compiled version …
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Unable to turn off "Custom Main Manifest" and disable the plugin without uninstalling it.
## Checklist
- [+] I've updated to the latest released version of the SDK (The latest version available …
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I installed Arch using [Nuget for Unity](https://github.com/GlitchEnzo/NuGetForUnity), but I cannot use the event functionality because it is via a dll. Those codes are wrapped in `#if EVENTS`, but si…
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While the plugin seems to be pretty cool, development for it has stalled for 2 years now and issues concerning Unity 2019 and 2020 area appearing.
the reference should be removed.
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I'm very interested in the Draco Unity plugin and would like to use it in a project. Before starting I have a couple of questions:
1. The project is meant to run in a browser, will I be able to use…
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Trying to do webgl builds on unity 5 results in errors and produces no artifacts. The errors shown on the editor log are the following:
```
InvalidOperationException: The process must exit before get…
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Unity version 2020.2.2
trying to import Mapbox but it won't get imported with the error: The type or namespace name 'ARBackgroundRenderer' could not be found.
Is there any way to fix it?
I alre…
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I am having an issue where I can't get a connection to GooglePlayGames working, every time it tries to connect it throws this error. I have included the relevant snippet of the catlog below.
I am …