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On slide 22, it is mentioned that the Jaccard distance is used as a heuristic.
Given 2 nodes `V` and `U`, where `V` has 1000 different predicates connected to it, and `U` has 1 unique predicate conne…
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hello,when i run the demo of Cell-cell_interaction,
`weights_graph, distance_graph, adata = st.tl.weighted_spatial_graph(
adata,
n_neighbors=10,
)`
with error `AttributeError: module 'spa…
xhli2 updated
2 weeks ago
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Add support for all configuration items in [wifi_example.yaml](https://github.com/tiiuae/radio_hal/blob/main/wifi_example.yaml).
Lines with preceding "+" needs attention:
```
debug: True
api_ver…
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### Describe the idea (required)
The Glide Ratio widgets would be pretty useful to cyclists and the like if they could express things in familiar units.
(if you add this you might also consider …
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Firstly, thanks for the amazing mod!
I've noticed that in my game the fire truck and ambulances didn't spawn anymore. I've done some experimenting and it seems to be triggered if I configure either…
daf0x updated
1 month ago
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**Input:** from `(lat, long)`, to `(lat, long)`
**Output:** time `seconds`, distance `meters`, cost `$`
Find the best path between two places using some combination of walking and transit, then re…
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I am dealing with a case in which I have many thousands of points in a huge area. As a result, the cost matrix computation takes an exceedingly long time. I think that this could be mitigated if there…
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Currently for in patch dispersal two Poisson distributions are used to represent the split of seeds dispersed under the crown and long distance. This would make more sense and likely be more performan…
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Lovely mod idea, especially displaying long shot distances 🏹 🎯
Since the mod description is well done and the game's combat system visualizes attack, parry and so on, I don't really need to see an…
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- `data.dataset.description` - default to empty string
- `data.dataset.unitOfAnalysis` - default to empty string
- `data.dataset.structure` - `wide` or `long`
- variable-level:
- `interpreta…