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### Is your feature request related to a problem? Please describe.
I started talking on the discord with a couple people and an agreement arrived that a lot of overmaps were a bit too similar cont…
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# Describe the bug
Selecting Large Building/Mall (Food Court) location during character creation results in the following crash:
```
DEBUG : Bad add_spawn(mon_zombie_fat, 1, -16, 8)
F…
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Currently, we can "draw" a screen layout with text characters, digraphs,etc. and the SCREEN_DATA directive.
We could have an enhanced version of that which would allow:
- Draw and define not jus…
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Allow a new type of element in the game: CRUMBS
A CRUMB is a small item (but not the same as a game ITEM :-) ) that can exist at multiple places in the game, and can be collected by the hero. Think…
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I'm very impressed by this wonderful mod's cave generation, but it's a real shame that it only works with the default game. Could give it support for Mineclone 5?
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Some general todo items to add here to remind myself that it's a priority over other things I oughta tinker with. In short, many mission target locations have issues spawning, especially in maps that …
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Sometimes the following error is shown when generating map blocks.
ERROR[Emerge-3]: EmergeThread::finishGen: Couldn't grab block we just generated: (coordinates here)
It appears that missing map…
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### Describe the bug
See #60938 for a specific occurrence of the issue. Game hangs for a moment or two and then crashes without producing a log. According to investigations by @mqrause this is caused…
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Hey there, this looks like a pretty fun game mode, but I can't open it on minetest for Android since the singlenode mapgen isn't available there.
I found this thread that discusses that it is easil…
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# Describe the bug
Built walls have no roof over them after construction, until save+load, when they receive the roofs set in their terrain type.
# Steps To Reproduce
1. Build/spawn log…