-
The following is an off-the-top-of-my-head list of circumstances under which it might be useful to be able to trigger actions.
Ships table:
- Activation/deactivation of afterburners.
- Afterburne…
-
The rotational energy must also be included for systems with rotational degrees of freedom.
See the notes of this reference entry for more details:
http://localhost/index.php/outputplugins#thermalcond…
-
Hair particles will be able to give one's character so much more life and can make one's game look more realistic.
and if I am not mistaken then it can easily run on the GPU to save fps
-
Hi Fabian,
I run the experiment of Nbody. However, with the default hyper-parameters and those recommended in README file, I got a different `Test pos_mse` from your paper. My result is around 0.03…
-
### Godot version
Godot4 Beta10 64-bit
### System information
Windows 10, Vulkan
### Issue description
A certain configuration of Particle Settings with a Particle Shader corrupts the scene with …
-
Hello,
I am working on designing a scenario containing several fire shapes and sizes for fire detection purposes.
I have created the fires using UE4 particle systems, however, when I start the simul…
-
### Ability name
Particle effects error, full screen all effects error
### Description
Effects error, how to fix
After the recent major version upgrade, several minor versions have a large number …
-
O3DE not long ago 2 years later open source code under Apache2.0/MIT license but it lacks a particle system, on the right PopcornFX is not free, but it would be possible to implement Effekseer in O3DE…
-
### Bug report
**yt (gas) octree smoothing does not conserve mass, and the discrepancy from the true particle mass total seems to scale inversely proportional to nref. This test uses the gizm…
-
## Environment
* OS Version:
* Source or binary build? source, garden
## Description
* Expected behavior: Setting color range for particles affect particle color
* Actual behavior: Particles …