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I'm on NixOS 19.09 and I'm thinking this is a system related issue; but in my case, any output doesn't work.
Repl:
```
λ> dac $ osc 300
0dBFS level = 32768.0
--Csound version 6.13 (double…
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did you tried on Windows and macOS?
I am getting these errors in macOS:
Showing All Errors Only
```.bash
Build target example of project example with configuration Debug
CompileC /Users/…
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xubuntu 20.04
csound 6.15
Csound from Command Line
I was unable to get the '--opcode-dir' option to work while the '--opcode-lib' function worked fine. I don't know if it's my mistake in using it…
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Hey folks! Thanks for making what has the potential to be cool (haven't got to try it yet though).
Looks like I have two problems:
1) I get this error message when I start Giada, however, its just …
dzoba updated
3 years ago
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I am on Linux Mint 20, and `libsdl2-dev` is installed with apt. I checked out both `LuaJIT-ImGui` and `LuaJIT-SDL2`.
The folder structure was:
```
SomeFolder
|- LuaJIT-ImGui
|- LuaJIT-SDL2
`…
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in the examples:
ivel init ivel/127 ;make velocity dependent
but velocity should be 0 - 127
kamp should be adjusted accordingly
or it won't play all samples in one key of the preset, as th…
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Just tried to compile on a Rpi3 with Debian Stretch 9.11.
But get following error:
`
/openFrameworks/libs/openFrameworksCompiled/project/makefileCommon/config.addons.mk:210: *** missing separator. …
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I've written a simple csound mixer using _Jacko_ and _Mixer_ opcodes.
I'm using it with jack2 on linux.
Here's my setup:
![jack_clients](https://user-images.githubusercontent.com/11812395/9303653…
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Hi devs,
I look to use Godot for artistic audio and video/3d things, and it can it a big benefit to directly play audio from godot and process it after via jack and other softwares.
Is it a way to e…
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Following recommandations on #1380, I'm giving another try at `-+rtaudio=jack`.
After a while, I remembered about issue #742. Well, seems like it never been solved completely.
From what I can tell…