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public struct xxStruct
{
public string _name;
public float _duration;
public Anim(string name, float duration)
{
…
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# Issue Overview
Problem importing NIF's and KF's.
The h_m.nif file is the skeleton example for testing, unfortunately the plugin is not able to read correctly, especially when creating the armatu…
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There is some issue with rendering mesh sprite along with blend mode additive on it (that's the best conclusion I can give at the moment). Please see attached video - you can see spine animation playe…
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Is there a plan to fully support PIXI v5?
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**Godot version:**
[Commit `ffcb5cd`](https://github.com/godotengine/godot/commit/ffcb5cd18caecd29c207ed8edc8c55822f20c1d0)
**OS/device including version:**
Any
**Issue description:**
I…
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I imported skeleton in webgl runtime and apply the locatation/rotatation/scale of all bones with global(worldX) angles I parsed from other skeleton animation.
all bones are animated as I expected, …
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It would be cool the have possibility to specify alpha threshold, when image will be invisible.
Currently !isNative doesn't support color or alpha transform. So that would be helpful feature.
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**The simple question is:**
Would it be possible to take the `AnimationMixerPlayable` (or an `AnimationLayerMixerPlayable`) created by animancer, and replace it with a custom `AnimationScriptPlayable…
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Ref #158.
Arrows are wonderfully powerful symbols. The brand new custom arrowhead approach is really flexible and elegant.
I was thinking that perhaps a natural extension to the custom head fun…
hustf updated
3 years ago
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Part of the exported spines are not working on web.
js lib - https://esotericsoftware.com/files/spine-player/3.8/spine-player.js
spine.json -"spine":"3.8.99"
the console does not throw any errors…