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Im wanting to use revive in conjuntion with another application i have that runs overlays to steamvr.
i am an oculus user and the oculus software wont allow mulitiple applications to run or overlays …
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**ISSUE:**
Steam In-Game Overlay appears to be broken.
**OS:**
Linux Mint 13 Mate (x86)
**STEPS:**
- Launch a game from Steam library
- Press shift+tab to open in-game overlay
- Return to the game
…
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The motion controllers/the whole view are jumping up and down. Tested using Oculus Rift + Touch using SteamVR in Unity 5.6 on Windows.
It has to do with the SteamVR plugin, because if you enable t…
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When the back button on the Oculus Go controller is pressed, it will always crash the app. This behavior was also present in the 1.7 version that I tested.
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I'm using the 2.0 RC3 plugin to setup SteamVR Input actions in an overlay.
The console is flooded with `GetDigitalActionData error ({fullPath}) InvalidHandle handle: {handle}` errors for every acti…
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Apologies if this doesn't fit the format (this is my first time using Github).
I've been having some bizarre issues while trying to get the program to work. The main issue is that the program is unab…
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I start elite vr cockpit then stemvr and oculus launch automaticly. I then proceed to start elite dangours i start it but the app still says elite dangourus not running. Any Ideas?
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Using the newest release of ReVive.
Installed Oculus Home and downloaded/installed Bullet Train.
In my Vive/Steam Dashboard, I can see the ReVive button and also Bullet Train.
After starting I en…
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I have two separate but related applications that both need access to my VivePro headset (specifically the head pose tracking data) at the same time. I use the IVRSystem::VR_Init to initialize the hea…
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If I launch the game before SteamVR has had a chance to switch my audio source to USB (Vive) and then change the audio source, the game doesn't update to reflect this change. I will get audio in Steam…