-
```
What steps will reproduce the problem?
1.Loading games that have audio streaming.
What is the expected output? What do you see instead?
For the music and dialog to play at its normal speed. Chipm…
-
```
What steps will reproduce the problem?
1.Loading games that have audio streaming.
What is the expected output? What do you see instead?
For the music and dialog to play at its normal speed. Chipm…
-
```
What steps will reproduce the problem?
1.Loading games that have audio streaming.
What is the expected output? What do you see instead?
For the music and dialog to play at its normal speed. Chipm…
-
```
What steps will reproduce the problem?
1.Loading games that have audio streaming.
What is the expected output? What do you see instead?
For the music and dialog to play at its normal speed. Chipm…
-
```
What steps will reproduce the problem?
1.Loading games that have audio streaming.
What is the expected output? What do you see instead?
For the music and dialog to play at its normal speed. Chipm…
-
```
What steps will reproduce the problem?
1.Loading games that have audio streaming.
What is the expected output? What do you see instead?
For the music and dialog to play at its normal speed. Chipm…
-
```
What steps will reproduce the problem?
1.Loading games that have audio streaming.
What is the expected output? What do you see instead?
For the music and dialog to play at its normal speed. Chipm…
-
Can you please make a example pack for this plugin so we can customize it, I really dk how to link a custom model to the new added music so if you could make a example that would be awesome.
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type: 'error',
message: 'WebSocket was closed before the connection was established',
error: Error: WebSocket was closed before the connection was established
at WebSocket.close (/home/…
-
# Steps to Reproduce
badmemory allocation in llp app viewer ;; mainloop{}
# Actual Behavior
firestorm keep crashing plus have no music stream where ever I go normally starts automatic
# Expected B…