-
```
Command-E is used for "Use Selection as Find". Command-Shift-E is also
taken.
Suggest using Control-Shift-E (if E is the desired modifier) to avoid
conflicting with other commands and bundles.
…
-
```
Command-E is used for "Use Selection as Find". Command-Shift-E is also
taken.
Suggest using Control-Shift-E (if E is the desired modifier) to avoid
conflicting with other commands and bundles.
…
-
```
Command-E is used for "Use Selection as Find". Command-Shift-E is also
taken.
Suggest using Control-Shift-E (if E is the desired modifier) to avoid
conflicting with other commands and bundles.
…
-
```
Command-E is used for "Use Selection as Find". Command-Shift-E is also
taken.
Suggest using Control-Shift-E (if E is the desired modifier) to avoid
conflicting with other commands and bundles.
…
-
```
Command-E is used for "Use Selection as Find". Command-Shift-E is also
taken.
Suggest using Control-Shift-E (if E is the desired modifier) to avoid
conflicting with other commands and bundles.
…
-
```
Command-E is used for "Use Selection as Find". Command-Shift-E is also
taken.
Suggest using Control-Shift-E (if E is the desired modifier) to avoid
conflicting with other commands and bundles.
…
-
```
Command-E is used for "Use Selection as Find". Command-Shift-E is also
taken.
Suggest using Control-Shift-E (if E is the desired modifier) to avoid
conflicting with other commands and bundles.
…
-
```
Command-E is used for "Use Selection as Find". Command-Shift-E is also
taken.
Suggest using Control-Shift-E (if E is the desired modifier) to avoid
conflicting with other commands and bundles.
…
-
Overtype is implemented differently in different editors. This issue is meant as a central point to collect investigation results as to how different editors implement overtyping. There are major poin…
-
### Description
Currently in Code Editor 2, there are no Language Services provided for Shader Assets as there is no LSP capable server distributed to handle these source files. Either a 3rd party …