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As the use of voxel should be deprecated, this filter should use an Octree (for 3D points) or a Quadtree (for 2D points) instead of voxels.
Plus by construction of the octree, the algorithm could …
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http://cnc.wikia.com/wiki/Meteor_shower was a random event on some maps.
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- efficient heightmaps rendering
- mipmapping
- texture splatting
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Hi,
I trained the code for Nuscenes dataset for all classes using all.fhd.config,all.pp.largea.config,
But with the checkpoints that i got for training, i tried to inference part on single point…
ghost updated
5 years ago
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(wow!)
lene updated
10 years ago
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@damonge @dkirkby
Just putting this here, before I forget.
At some point Seljak was really trying to push unifying the full g-g,g-s and s-s testing through lognormal mocks and his group is making on…
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the default rdmfun behavior is to transpose a (voxel x condition) data matrix and then apply the pdist function to achieve a (condition x condition) RDM. however, in each monte carlo simulation, the s…
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start a one player game
race for a bit
the pause game then exit to the title screen and the truck and other graphics are still on the screen
![Screenshot 2024-01-02 181822](https://github.com/skyle…
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## Description
The objective of this issue is to discuss about dicom to niftii and niftii to dicom conversions.
## Functions to explore
- https://github.com/qurit/rt-utils
- https://razorx8…
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For some reason, the API bindings generator that generates these HPP files is generating `VoxelGenerator::generate_block` with an unusable `out_buffer` parameter:
```
void generate_block(const Ref…