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Hi there,
I thought its about time that I write down, what I expect from Compose/3D and share some thoughts on how I think it could be implemented.
### What I expect from Compose/3D:
- composing objec…
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Headset: Quest 2
I have the files copied and launch options set. The game launches fine, but steam vr in the head set stays at the "Next Up" launch window after the game starts.
Debug:
[1129/12…
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### Godot version
4.1.1, 4.2.rc1
### System information
Ubuntu (Compilation), PICO4 Android (OpenXR), PICO Browser (WebXR)
### Issue description
OpenXR and WebXR both hang while starting (right a…
svok updated
2 months ago
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Pico support using openxr mobile sdk with [guide here](http://developer.pico-interactive.com/document/doc) and [SDK here](https://sdk.picovr.com/developer-platform/sdk/Pico_OpenXR_Mobile_SDK_2.0.1.zip…
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Bonjour,Michel
Je rencontre quelques difficultées pour l'installation de boxio,
-Récupération des trois fichiers rar ok
-Décompression de l'image ok
-Gravage sur la carte SD ok
-Essais sur la fra…
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```
Bonjour,Michel
Je rencontre quelques difficultées pour l'installation de boxio,
-Récupération des trois fichiers rar ok
-Décompression de l'image ok
-Gravage sur la carte SD ok
-Essais sur la fra…
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# Compatibility Report
- Name of the game with compatibility issues: HITMAN 3
- Steam AppID of the game: 1659040
## System Information
- GPU: GeForce RTX 2080 Super
- Driver/LLVM version: nvidi…
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I'm experiencing connectivity issues with Wivrn while streaming PC VR games to my Quest 2 headset on Linux Kubuntu. I followed the instructions and added the necessary code to the Steam game launch op…
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Batching API shall be used for collecting sensor readings that are lost between `onchange` calls in case sensor polling frequency is higher than the current frame rate.
This API is already a subtopic…