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Sal.js does not work correctly if the animated element is larger than the viewport, because the threshold values implicitly suppose that the element is smaller than the viewport.
E.g. if you have …
hudri updated
11 months ago
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Hello, the issue described above seems to be unresolved (as per #15 ). Any special branch we need to pull from?
If we remove the custom class from the storyboard file it crashes with the unknown clas…
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# Bug description
The grapher view does not plot values that are actually existing in the table view.
# Steps to reproduce the bug
1. Start Fiji
2. Start Plugin Mastodon
3. open Mastodon pr…
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# Change
Original version by __*Phuong*__, change by __*Tuan*__
### Lời mở đầu
Trước khi đến phần giải thích thì nói sơ qua một số thứ
1. Bài thảo luận này được viết với mục đích là giải thích nhữ…
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Hi there. After some fiddling I got this to work on [this ESP32 board with 1.44" TFT](http://www.lilygo.cn/prod_view.aspx?TypeId=50033&Id=1161&FId=t3:50033:3) (128x128) . It's using TFT_eSPI library. …
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### Describe the project you are working on
A 2D platformer which uses a lot of shared nodes in game scene (HUD, Persistence (game saves), Inventory, Stat modifiers, Effects, etc)
### Describe…
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This was brought up on the discord server by Mooosik
>I noticed that if I hide a layer in Aseprite, the layer will be hidden in Monogame aswell.
Being able to do enable / disable layers in Monogam…
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# Bug
BottomSheetScrollView fails to hide Mapbox on backdrop area when scrolling. It hides other elements but Mapview is still visible. I tried z-index, setting overflow to hidden. Nothing worked. …
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**Describe the bug**
4.0.2-3
I'm updating a hobby project from v3.3.0 to 4.0.+ and it seems I am unable to render a QR code through Jetpack compose.
I am using [landscapist](https://githu…