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# ImageJ1:
https://github.com/imagej/imagej1/blob/master/ij/io/FileOpener.java#L74
https://github.com/imagej/imagej1/blob/master/ij/io/FileOpener.java#L511
https://github.com/imagej/imagej1/blob/mast…
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```
I am proposing very simple async-enabled serialization methods that basically
wrap MemoryStream. Below is a basic proposed implementation:
public static Task SerializeWithLengthPrefixAsync(
…
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I think the text is either being rendered at a low resolution, or it doesn't have any aliasing, but regardless it isn't nice to read
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eventmachine v 1.0.3 isn't available to me or something...I get an error everytime i try and `bundle install`, but everything installs fine when changing the version to 1.0.7 in Gemfile.lock
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[websocket-stream](https://github.com/maxogden/websocket-stream) and [multiplex](https://github.com/maxogden/multiplex/) will get us to 1TB+.
Something like this (on top of my head) which would also …
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Hi!
Have a look at [this comparison](https://i.imgur.com/8wfqUzi.png) (imgur) I just threw together in Photoshop.
I think adding a 1px white outline around the elements in the dithered sidebar wou…
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Add automatic chunk ingestion as chunks are loaded by a chunk loading mod (for example [Chunky](https://modrinth.com/plugin/chunky))
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Beamlaser and lightningcannon type of weapon is pretty heavy.
Most obvious way for optimization for beamlaser and lightningcannon is apply damage only once in 2-3 ticks. While visually it's gonna be …
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In your loop you have this line:
if (Date.now() - previousTick < tickLengthMs - 16) {
What is the hardcoded 16 for?
I'm trying really hard to understand the serverside physics loops and this …