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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I am sure this is a bug and it is not caused by a misconfiguration or by another plugin.
- [X] I've looked …
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### Current Behaviour
Raging spirit in P2.5 kicks player and then falls under the texture
(after ~4 minutes, it comes out from under the textures and performs its functions)
Video 1: https://yout…
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Suggestions: Add AZ's Floette with the 3D model, the statistics of floette AZ. the Light Of Ruin move is in the mod but he's unused. And to have AZ Floette it will be necessary to give an AZ Flabebe …
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How can we go about adding a night full of (flickery?) stars that is completely visible at night and slightly visible during sunrise/sunset?
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### Describe the bug
This bug has been already documented in this issue: #966. Unfortunately author of that issue marked it as completed (because he found a workaround), although the bug was never fi…
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Located this bug generating a 1.19 world in game.
Extreme Hills, Extreme Hills+, and Extreme Hills M (Mountains/Wooded Mountains/Gravelly Mountains; Windswept Hills/Windswept Forest/Gravelly Windsw…
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Hi, I'm using InControl to spawn in some of your mobs into the overworld where the larger ones (greater than 1x1 footprint) are suffocating since they'll spawn next to a 1 block incline or more. Since…
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RTT is an in-browser recreation/expansion of a game I built in Ruby named [RTS](https://github.com/46bit/rts). One thing RTS does better is the factory animation. See how the factories 'glow' as they …
46bit updated
4 years ago
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## Issue
There are custom player models which do not properly support transparency. I noticed it when I set transparency to 64 in resemiclip. The model is completely hidden and there is only weapon t…
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I'm testing benau's new shader system and I love it. It's very simple to use and add/remove shaders, especially with the new shader xml configuration allowing to have easy fallback for low end device …