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Since light are set on map compilation we are left with pretty much nothing to do to change/remove this effects and some of this effects can cause low fps on low-end PCs.
My suggestion is to add a …
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In AG many players are using color text.
There is special client.dll which allows you to use this in HLDM, and colored text only displayed for who are using this client.dll, others are just see color …
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Hello,
is it possible to configure a fixed random seed using some of the random-based microbenchmarks?
In particular, how can we achieve this using the workloads `filemicro_rwrite.f` , `filemic…
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### Describe the bug
There is strange, undefined behaviour when it comes to gravity gunning a object, and taking it through a portal, depending on how you take the object through, the way you drop it…
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Author: @IR4T4 (IR4T4)
Date: 2013-12-23
Redmine Issue: 431, https://dev.etlegacy.com/issues/431
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I do suppose the introduction of antilag (see G_Trace and usage of G_BuildLeg/G_BuildHead) messed …
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When referencing a class variable in the assignment of an instance variable, the crystal compiler errors with `BUG: `@@next_id = @@next_id + 1` at /testing/test.cr:3:15 has no type (Exception)`. The c…
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### Describe the bug
In Momentum Mod, mat_norendering only works when running in DX9 mode.
In p2ce, mat_norendering does not work at all, regardless of rendering API.
### To Reproduce
Launch in …
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**Describe the bug**
Crash encountered in the `WMIOES` routine of `wminiomd` for same rank grids when using a recent Intel compiler:
```
Abort(134850820) on node 76 (rank 76 in comm 0): Fatal err…
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SAR checksums a file inside the sourcemods folder, which I'm guessing shouldn't be happening
Example marked with a ">"
```
demo: 'fullgame.dem'
'AlexAdvDev' on sp_a2_bts5 - 60.00 TPS - 50 ticks…
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Neither with CreateConVar and {FCVAR_ARCHIVE} and CreateClientConVar