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Dlib does a good job in predicting the face landmark correctly when there is occlusion, regardless of whether the occlusion is caused by rotation of the face, or some random object blocking the face.
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Hello,
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We were discussing a date we can aim for in order to release the first alpha for Godot 3.1. As most of the proposed features are getting completed nicely, July 1st sounds like a reasonable date for re…
reduz updated
5 years ago
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to foster community involvement - some richer sample code beyond MNIST should be tackled.
Generative Adversarial Networks is a hot topic amongst ML - and some sample code using swift should help enco…
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# Steps to reproduce
Enable:
All shaders
Advanced Lighting Model
Shadows: Sun+Moon and Projectors
Disable:
Ambient Occlusion
# Observed
Hello, I have a graphics issue when in world. I …
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The test graphs produced for WIDERFace should compare against the following:
ACF-WIDER (2014)
Faceness-WIDER (2015)
MTCNN (2016)
SSH (2017)
SFD (2017)
PyramidBox (2018)
Get curves files he…
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Putting aside entirely for a moment the question of how `XRSession`s are created and managed, recent conversations with Chrome's Privacy and Security team have shuffled Google's perspective on what co…
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If I try to run rviz on its own as
```
mavs@febbo-HP-ZBook-17-G2:~$ rosrun rviz rviz -l
```
Then the rviz window pops up for a second and disappears and I get these messages (and a segfault)
```
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![bug1](https://user-images.githubusercontent.com/16331212/39399233-e24adebc-4adf-11e8-889f-84ed90fa4b45.JPG)
![bug2](https://user-images.githubusercontent.com/16331212/39399234-e25cbd62-4adf-11e8-9c…