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I just installed DeepFreeze to complement the life support mod I have (Snacks), and there appears to be a problem with its parts. If I add a stock part to a new design, I can right click the part and …
ghost updated
3 years ago
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Hi, Have found an issue and narrowed it down to the BDA Runway project mod. Placing a flag causes the animation to play, however the flag has no model or collider, followed by a game crash. not sure w…
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### Description (What went wrong?):
While attempting to install the mod 'Near Future Spacecraft 1.4.1', a popup 'Error!' window appears with the following text...
```
CKAN.InvalidModuleFileKraken…
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The way craft size is computed it just merges the bounds of all MeshRenderers and SkinnedMeshRenderers on all parts. Since the reported bounds are wrong in some cases (check the engineer report), I th…
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Counterpart to netkan issue https://github.com/KSP-CKAN/NetKAN/issues/8688 - let's keep all purely KSP-RO stuff here rather than on CKAN.
Copied over @ppboyle 's points:
Here's a few things that m…
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I have open PR's regarding the addition of parts, I can provide tested cfg's, but I am sure then need a proof read
### Primer:
I have felt a "simple" cockpit for low (max 5km) slow (sub 300m/s) …
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### Info/Sources Comment:
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### Primer:
I have felt a "simple" cockpit for low (max 5km) slow (sub 300m/s) which is rare in game, but happens, like on some 1st launches, …
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There's a conflict with Restock and some other mod that cause the reentry modules to not detach when staged, however they will detach if trigged by a action group.
What I mean when I say they wouldn'…
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Launch this [craft](https://github.com/net-lisias-ksp/KSP-Recall/files/6698952/1000.craft.zip) with Recall installed.
See hell breaking loose over the poor Garbage Collector's head.
![bully-scho…
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[https://imgur.com/9RxLOSL](url)