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In the original game, the laser piece can also change orientation, facing the opposite axis. this is considered as one move. Can you please add that also as an update
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### Which component should be improved?
Entity
### Describe your suggestion
merge npc rocket turret and prop rocket tripwire into a singular entity, and hide prop_rocket_tirpwire from the fgd…
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Tutorial mode would be a sequence of screens that would walk the user through the measurement one step at a time. It should have forwards and backwards buttons, with each step annotated with a diagram…
mgrau updated
5 years ago
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It'd be incredibly useful for modders and puzzle designers if we could carefully pick and choose behaviors and interactions between brush entities and the game's many mechanics. This could be useful f…
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This used to work before the changes ( which I requested) to support GRBL's adaptive laser power mode.
Now, if you want to turn the laser on with the "Spindle" button in the "control" section, e.g. t…
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Hardware:
Arduino UNO+Arduino CNC sheild
Spindle Enable pin to D11
Software:
Grbl v1.1
bCNC 0.9.14
Start bCNC, set Spindle or Laser, Load NC file, Switch Spindle,Start operation,
Terminal feedb…
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Hi:
I made some PICMI files in the past week and I noticed the following things about the PICMI specifications, I am wondering if these can be implemented.
(1) for the laser make it possible t…
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I have my home built laser running with the iMXRT1062 Driver. I wanted to try out PPI, but not sure how to get it going in light burn. Would it be possible to try your version of the iosender for your…
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What steps will reproduce the problem?
1. Activate laser sight
2. Shoot from sniper rifle
What is the expected output? What do you see instead?
I should be able to shoot second time with sniper r…
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What steps will reproduce the problem?
1. Currently initial substates are marked with a color different from other
substates.
2. We can save the statechart as a PNG file and print it out using l…