-
**Description:**
The Service Mesh design pattern is a dedicated infrastructure layer for managing service-to-service communication within a microservices architecture. It aims to address the complexit…
-
Hello
any plans for supportons hexa/brick elements types for meshes ?
thank you
-
### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is…
-
### What happened?
1. Create `ExternalService`
```yaml
apiVersion: kuma.io/v1alpha1
kind: ExternalService
mesh: default
metadata:
name: httpbin
spec:
tags:
kuma.io/service: httpbin
…
-
### Chaos Mesh Version
v2.7.0
### Kubernetes Version
v1.30.0
### Describe the bug
I'm trying to debug the network choas and getting:
```
chaos-mesh % ./bin/chaosctl debug networkcha…
-
### Tested versions
- Godot 4.3.stable
- Blender 4.2.2 LTS
### System information
MacOS 15.0.1 - M1 Pro - Vulkan (Forward+)
### Issue description
Godot's Blender file importer inconsistently imp…
-
We should allocate multiple uniform buffers for each instance as how we manage the command buffers.
If the GPU is slow enough (e.g. the integrated GPU), we may write into the uniform buffer which t…
-
When a mesh is validated (before intersection / overlap for example), the concavity test is against 180.
That would translate to that even a slightly concave mesh (an internal angle slightly larger …
-
The ESP8266 and the ESP32 have a "unique" MAC address. It consists of six byte in HEX format.
With the ESP8266 the mesh id is created taking the RIGHT six characters of the twelve of the MAC address.…
-
Thanks to Daniel and everyone involved for bringing the wonderful GMSH mesh support to Trixi in https://github.com/trixi-framework/Trixi.jl/pull/1799!!
I am unable to get the current parser to hand…