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### Issue type
UX/Interaction bug (incorrect behaviour)
### Bug description
In some dialogs and/or toolbars, currently Arrow keys are used to navigate between the controls. Note issue that in dialo…
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**Godot version:**
Godot 3.2.1.stable
**OS/device including version:**
Windows 10 1909
**Issue description:**
The mouse exited signal gets emitted upon moving the mouse when the game was paus…
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hey @Aryan-Chharia,
can you please assign it to me?
I will like to work on it.
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There is no one-size-fits-all sensitivity level. As well as personal preference, some gamers have a restricted range of movement so require very high sensitivity, others have difficulty with precision…
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The app is simply awseome, thanks a lot.
What's missing for me for full control is the ability to send Media Keys: Play, Pause, Stop, Next, Volume +/- etc.
Of course all of that can be achieved by…
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**Is your feature request related to a problem? Please describe.**
When starting a new match, immediatley upon starting a match the underlying "Start Match" button turns into an "Abort Match" button.…
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### What problem does this feature solve?
There is currently no way that I can find to easily control the cursor icon when moused over a line.
I have a simple trend chart with several mark lines s…
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### Description
Pressing F1 or using a middle mouse button click on cursor_sprite built-in variable doesn't open the related manual page, but instead opens up manual home page.
### Manual Link
ht…
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### What should happen
GTAV controls the game's speed while in Stunt Jumps, with the mouse scroll.
IV does this by having you move the whole mouse around, and is quite uncomfortable to be honest.
…
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Host: M1 MacBook Air (2020)
Host OS/version: macOS Sonoma 14.4.1
Connection type: host USB-C to openterface Host USB-C via included orange USB-C cable
Host client: openterface macOS 1.2 (7)
T…