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1. Read guideline [here](https://gist.github.com/djeck1432/f722f5fe518c80b248ff609627da25e5)
2. Set up the project, read [README.md](https://github.com/djeck1432/spotnet/blob/main/README.md#developme…
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Specifically for storage stacking; people can have crazy resource pools mid and late game, even with other storage mods present.
And I personally want the upgrade card to fulfil the same kind of role…
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See https://github.com/control-toolbox/CTDirect.jl/issues/115#issuecomment-2252405792
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Problem with data returned by the request function of the Mysensors library (in my case for S_GAS). Everything is initialized correctly, the data is processed by domoticz and presented, however, an at…
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I think there's a general phenomenon, which I originally noticed in popco1, that if you use analogs to bias a distribution over runs, as I did with crime3, then having more propns in your biasing anal…
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In gazebo, with varying friction parameters et.c., I can't for the life of me get a consistent behavior of the configuration of the diff_drive_controller. In fact, I struggle to get consistency betwee…
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```
At low bitrates/framerates, for large static content, encoder can exhibit large
overshoots. Example input is here:
/home/marpan/overshoot_issue/test_1980_1184.yuv
(the clip has the first ~200 fr…
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```
At low bitrates/framerates, for large static content, encoder can exhibit large
overshoots. Example input is here:
/home/marpan/overshoot_issue/test_1980_1184.yuv
(the clip has the first ~200 fr…
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Thanks for the excellent TyXe initiative.
Currently, flipout is implemented in TyXe for linear and convolutional layers. Are you considering supporting as well RNN in the near future?
If I underst…
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For ISM (Instanced Static Mesh) soldiers (a performance optimization over actors for soldiers far from the player), we now do damage multipliers based on the percent z value relative to the bottom of …