issues
search
HaywireInteractive
/
OnAllFronts-Public
UE5 MilSim FPS / RTS Game (formerly ProjectM)
MIT License
126
stars
24
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Improve tank projectile explosion VFX
#1035
archimonde1111
opened
4 days ago
0
Game crash when switching teams without possessed pawn.
#1034
archimonde1111
opened
1 week ago
0
Jittery soldier movement if many soldiers move at same time in MP
#1033
Airuen
opened
3 weeks ago
0
Update SpawnProjectile calls when executed by player.
#1032
archimonde1111
opened
3 weeks ago
0
Cleanup TODOs after yet another settings refactor
#1031
archimonde1111
opened
1 month ago
0
Breath doesn't regenerate when in a vehicle
#1030
Leroy231
closed
1 month ago
0
When breath is depleted while holding shift it doesn't regenerate even though the functionality (sprint/stabilization) stops
#1029
Leroy231
closed
1 month ago
0
Fix BP_FunctionalTest_CombatLineOfSightLoss crash
#1028
Kalchev89
closed
1 month ago
1
Changing possessed soldier while a toggleable keybind is toggled can cause issues
#1027
Leroy231
closed
3 weeks ago
0
BP_FunctionalTest_SquadMoveOrderInterrupt fails sometimes in MP
#1026
Kalchev89
closed
1 month ago
4
Fix BP_FunctionalTest_RU_SquadAvoidanceTest
#1025
Kalchev89
opened
2 months ago
0
BP_FunctionalTest_EnterAndLeaveTruckShoot crashes
#1024
Kalchev89
opened
2 months ago
1
BP_FunctionalTest_NOTWORKINGSimpleAvoidanceTank stuck on loading screen
#1023
Kalchev89
opened
2 months ago
1
BP_FunctionalTest_TankDestroy crash
#1022
Kalchev89
opened
2 months ago
1
BP_FunctionalTest_TankRunOverSoldier crashes
#1021
Kalchev89
opened
2 months ago
1
BP_FunctionalTest_TruckDestroy crashes
#1020
Kalchev89
opened
2 months ago
0
Find out why BP_FunctionalTest_DroneFlyThroughSoldier fails in MP
#1019
Kalchev89
closed
2 weeks ago
9
Fix BP_FunctionalTest_UnspossessDrone in MP and SP
#1018
Kalchev89
opened
2 months ago
4
Fix BP_FunctionalTest_SimpleAvoidanceWithObstacles
#1017
Kalchev89
closed
1 month ago
2
Fix BP_FunctionalTest_MoveWithPlayerSquadLeader in MP
#1016
Kalchev89
closed
1 month ago
2
Fix BP_FunctionalTest_MoveWithPlayerChangePossessed
#1015
Kalchev89
opened
2 months ago
0
Fix BP_FunctionalTest_GrenadeDeathRepossession in MP
#1014
Kalchev89
opened
2 months ago
3
Fix BP_FunctionalTest_EnemiesShootDrone in MP
#1013
Kalchev89
closed
1 month ago
0
Fix BP_FunctionalTest_DroneDestroy in MP
#1012
Kalchev89
closed
1 month ago
0
Fix BP_FunctionalTest_AmmoPickupWidgetVisible not detecting widget
#1011
Kalchev89
closed
1 month ago
0
Stabilization doesn't work
#1010
Leroy231
closed
1 month ago
0
Incorrect ammo getting used sometimes when spamming left mouse button and quickly switching weapons
#1009
Leroy231
closed
1 month ago
0
Update HUD enum
#1008
archimonde1111
opened
3 months ago
0
Do some manual MP testing with the map in PR #716
#1007
Kalchev89
closed
2 months ago
5
Write a test for reloading a weapon
#1006
Kalchev89
closed
3 months ago
0
Fix BP_FunctionalTest_MovementPossess when free
#1005
Kalchev89
closed
3 months ago
0
Change logic in codebase to use TeamIndex from PlayerController instead of bIsTeam1 and etc..
#1004
archimonde1111
opened
3 months ago
1
Drone not changing sound when accelerating
#1003
Kalchev89
closed
2 months ago
0
BP_FunctionalTest_EnterAndLeaveTank crashes when hit "play" button
#1002
Kalchev89
opened
3 months ago
0
AI won't say "drone" when seeing an enemy drone
#1001
Leroy231
opened
3 months ago
0
Set up PSO Precaching for shaders
#1000
Leroy231
opened
3 months ago
0
Try upgrading the project to UE 5.4
#999
Kalchev89
opened
3 months ago
1
Switch all functional tests to use "Set Console Variable" instead of "Execute Console Command" to set console variables to avoid test pollution from console variables
#998
Kalchev89
closed
3 months ago
0
Create a functional test for avoiding tank
#997
Kalchev89
opened
3 months ago
0
Migrate away from MilitaryUnitSpawner to MilitaryUnitSpawner2
#996
Kalchev89
closed
3 months ago
0
Rename all C++ classes/structs to match our new convention of having PM prefix instead of ProjectM
#995
Kalchev89
opened
3 months ago
3
Automate whatever we can from On All Fronts QA Test Cases
#994
Kalchev89
opened
3 months ago
0
Get all tests in DisabledTests.json passing consistently on GitHub
#993
Kalchev89
closed
2 months ago
1
Create console command pm.SkipCheckingDroneSignal
#992
Kalchev89
closed
3 months ago
0
Write functional test for AI shooting at drone
#991
Kalchev89
closed
3 months ago
4
Write a functional test with a narrow path that's blocked by a soldier and have another soldier try to go through the path
#990
Kalchev89
closed
2 months ago
1
BP_FunctionalTest_SimpleNavigation fails sometimes in both sp and mp
#989
Kalchev89
closed
3 months ago
1
Rename UMassLoSQueryProcessor #504
#988
Kalchev89
closed
3 months ago
1
When player possesses moving AI soldier player ends up moving for a few seconds and is facing wrong direction
#987
Leroy231
closed
3 months ago
0
Player can kill self if sprinting while shooting
#986
Leroy231
opened
3 months ago
0
Next