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**Describe the new feature:**
This is not a new feature (or a new feature?) but I think when alert windows appear during play like battery warning or call, the game still run or continue in backgrou…
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
2 years ago
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I'm currently building a rhythm game, so I want to sync the game's clock to a soundtrack's playback position.
What's the idiomatic way to get the playback position of a sound instance?
ghost updated
3 years ago
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I have gamepads that are not the standard gamepad, (e.g. rhythm game controllers, custom axis behavior)
In windows joystick tester, the axis works fine, goes from left to right and wraps around,
but…
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`- Which version of Lakka are you using?`
3 or 4 different nightlies ranging from 03/24 to 04/01, also tested on 01/01 nightly. I tested no other nightlies between 2.3.2 and those ones, so I cannot c…
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**Describe the new feature:** A new multimod: Finger Control & Finger Control Strict
**Proposal designs of the feature:**
* Finger Control (FC): subtracts from the current score depending on how…
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👋 I'm making a proof of concept of a rhythm game using Kaboom. It's such a simple and easy-to-understand engine & it's great to work in.
It would be very useful to have additional control of the `p…
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## Part I: Hit processing
The scoring window for each note in response to a key press or release can be described in 3 parts: Hit, Miss, and Nothing.
- **Hit:** Player's key press/release regist…
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
3 years ago
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A few years ago I was introduced to another rhythm game popular in Japan called "Sound Voltex" and eversince having played it and its clones myself I've always felt that the way you "crash" or "fail" …