-
Not sure if this is the right place to ask but is it possible to add an xbr 3d shader to ppsspp (in like it filters 2d sprites but ignores 3d polygons)?
I'm using such a shader in pcsxr (.slf/.slv)…
-
i use these scripts to build assetbundle for shaders, and found out that the shaders are where stipped,but if the shader variant asset is not in the same bundle with shaders, the shader load when run…
-
Now with the Minecraft 1.20+ update, we need to use an option called "Render Dragon" which allows the use of more detailed and realistic shaders, but in this Minecraft 1.21 modification The option to …
-
### Search before asking
- [X] I had searched in the [feature](https://github.com/apache/incubator-seatunnel/issues?q=is%3Aissue+label%3A%22Feature%22) and found no similar feature requirement.
###…
-
**Describe the issue**
When I enable Low Overhead Mode (GLES) OES shader (AVProVideo\Runtime\Shaders\AVProVideo-VR-InsideSphere-Transparent-AndroidOES.shader) stop working.
I don't see video (bla…
-
It seems that currently arrays of resources are not possible. E.g [mipmapgen_cs](https://github.com/NVIDIAGameWorks/donut/blob/a57d1b4ad779ac4331d4d8220fcca752a534b81a/shaders/passes/mipmapgen_cs.hlsl…
-
-
Custom shaders doesn't works with this plugin.
-
The scenario:
A compute shader takes a storage buffer as read_write.
A buffer has both indirect and storage usages.
The buffer is in a BindGroup for use as the storage buffer with the compute shade…
-
I see that #488 was closed as completed. However, it doesn't look `unsigned int` works. The below shader results in the following error message when `unsigned` is used with `int`:
```
shader.hlsl(26…