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Hi,
I tried to build the package with the PKGBUILD from AUR and encountered such an error. It seems to be related to fmt though.
Here's the content of the PKGBUILD
PKGBUILD
```
pkgname=vulk…
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### System
* xuname:
Void 5.13.13_1 x86_64 GenuineIntel uptodate rrrrmmnFFFF
* package:
stremio-shell
### Expected behavior
Stremio App should launch normally
### Actual behavio…
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Tests fail to finish on M1 Mac
$ cargo test device_new --features device_tests
running 1 test
test device::tests::device_new has been running for over 60 seconds
error: test fail…
rjzak updated
2 years ago
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With 0.22 I get a *lot* of validation errors when recording draw commands. The offending code is always similar to this:
```rust
for mesh in &obj.meshes {
let set = Arc::new(
Persist…
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There are a lot of use case for GPU acceleration for general purpose computing. The principals used to calculate fractals such as the mandelbrot transfers directly to areas such as physics simulations…
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### Important Information
Provide following Information:
- mpv version: master
- macOS Version: 13.2.1
- Source of the mpv binary or bundle: local build using [mpv-build](https://github.com/m…
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The [depth-specific format](https://gpuweb.github.io/gpuweb/#aspect-specific-format) for `depth24unorm-stencil8` is currently `depth24plus`. This requires that when the feature with `depth24unorm-sten…
Kangz updated
2 years ago
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## Description
Attempting to use `p3headlessgl` with the autoshader causes the following error to sometimes be logged:
```text
:display:gsg:glgsg(error): Could not load program: created-shader (The…
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As in title..
As a owner of wonderful ROG G751 with Maxwell gtx 980m i was wondering will there be ever possible to run that piece of code..
Can you clarify once and definly?
Take care, grea…
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## Description
In feature request #2317, you explained that implementing support for `VK_KHR_ray_query` would be a major undertaking, and I fully understand.
However, how about supporting just `…