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```rust
#[deny(clippy::option_if_let_else)]
pub fn foo(o: Option, f: impl FnOnce(i32), g: impl FnOnce()) {
if let Some(i) = o {
f(i)
}
else {
g()
}
}
```
T…
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This focuses JUST on B-Wing and TIE-FIghter mechanics. NOT The star destroyer.
Stage 0:
- [x] Make TIE Fighters destroy-able
- [x] How do they know they've been hit?
- [x] Add laser cannons to…
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When I put up combustion it's benefit is not visible in the character screen. Also I think the benefit is not granted. With the mage I have ~32% crit chance. The combustion went up to 7 stacks when it…
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**What is the current behavior:**
I have an `forest`-based frontend app that works something like that:
```ts
//model
const root = createDomain();
const $count = root.createStore(0);
const up = …
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TODO for tomorrow: create issues based on the ideas drafted in the comments
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I've seen some stuff recently that makes me think a seasons mod might actually be a viable project now.
For clarification, I'm referring to summer, autumn, winter, spring type seasons.
We know t…
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The `Sketchup::Page` class seems to be missing crucial methods.
For instance, **I did not find a direct way to set a camera for scene via the API**. There is no method like `page.camera=`.
So, y…
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Headline says it all.
Glasses effect does not render when aiming through sights as a passanger from let's say a helo.
I only tested it with the new CSAT helo on Passenger seat 4 but I am pretty sure…
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# 🐛 Bug Report
Or Feature Request? Or general help request?
I'm building a calendar using `useRangeCalendar` and have also built in the ability to navigate to different months / years using two…
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Hi there, I'm experimenting with this package and have been pleasantly surprised so far. Good job!
I wonder if it would be worthwhile to add some documentation about possible solutions to deal with…