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**Describe the bug**
The byte widths for implementing the `_process` function requires that it be float64 when both the [godot-rust](https://github.com/godot-rust/godot-rust/blob/cd59838b59a952d059b2…
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I started updating the class reference for 4.0 in the [`4.0-classref`](https://github.com/godotengine/godot-docs/tree/4.0-classref) branch.
I had to disable CI checks for warnings as there's many new…
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Most of our sample projects have a structure where the godot project is in the root, we then have a src folder with sources.
The problem on Windows is that after compiling the sources we have a bun…
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closing of db doesn't save in indexdb,
but saving after closing db, a new dummy file will enforce that db is saved
maybe a chance for a generally workaround ;-)
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Hi! I'm fairly new to Godot and like you, I want to extend the engine. I've already been able to figure out what you did was compile PhysX as a shared/dynamic library, and you then somehow used GDNa…
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### What happened?
When I trying to use export-android action I got error: `line 3: python: command not found` Should `python3` command used?
### Workflow
```YAML
name: "Android build"
on:
pu…
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Hi, I'm interested in running PD patches in my Godot project and your repo here looks like it's pretty close to what I want.
I messed around with your example, and I'm seeing that the audio is bein…
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```
System ERROR:
The system cannot find the file specified.
Move-Item: D:\a\_temp\8234de5a-32ac-4b41-9d09-10b338[45](https://github.com/utopia-rise/fmod-gdnative/runs/7386126362?check_suite_focus=…
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### Godot version
4.0-rc13
### System information
all
### Issue description
Operator `unary+` and `unary-` are referenced in `extension_api.json`
```json
{
"name": "int",
"is_keyed": true…
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I followed the installation instructions, including enabling the addon and copying the udev rules. I see the "Space" UI panel, but there is no response to Space Mouse input. It works as expected in …