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Hi,
I am trying to find the best way to load GLTF model, so far after comparing Unity / Unreal / JMonkey only Godot has a support of blend shape.
I first test loading a basing AnimatedCube from …
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An issue to collect infos and ideas for a glTF v. 2.0 loader to be used by externalGeometry/externalShape and potentially Inline
https://github.com/KhronosGroup/glTF/pull/826 is the best starting p…
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did not found related issue, please close if there is one.
Description:
**For exporter Selected object param ONLY:**
In my Scene view list when i have hidden Collection(disabled checkbox) with …
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The FlightHelmet sample uses 'ORM' texture which includes occlusion in R channel, roughness in G channel and metallic in B channel.
```
"materials": [
{
"pbrMetallicRoughness": {
…
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As stated in the standard (https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes), the scene should contain indices of all root nodes.
But in my case there is just the total amou…
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We usually have to work with GLTF files that have custom extensions in them. Right now, these have to be removed manually from the gltf file before the importer will import them.
Would it be possib…
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#### System Information
- Ogre Version: v1.12.8
- Operating System / Platform: Win10
- RenderSystem: D3D11
#### Detailed description
I'm able to run the SampleBrowser and open the third-pers…
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**Describe the bug**
The following error appears when enabling the glTF add-on.
```
Traceback(most recent call last):
File "/Applications/blender-2.80.0/Blender.app/Contents/Resources/2.80/scripts…
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**Describe the bug**
I'm new to Blender and WebAR and am trying to import png into Blender 2.8 using image as planes, have changed Blend Mode to Alpha Blend. When i export it into a .glb all i get is…
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Unable to load the file ply and gltf2. but the format obj is ok? else have the problem?